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Temitope S. Falade
Temitope S. Falade
3D Animator/Game Developer/CG Generalist
Espoo, Finland

Summary

I specialize in designing interactive gameplay systems, bringing characters to life with engaging personalities, crafting a visually appealing world as a CG Generalist, and creating dynamic and cinematic VFX. My goal is to merge technical art with creative storytelling to deliver experiences that captivate both players and audiences.

Skills

3D Animation3D ModelingProp ModelingGame DesignGame DevelopmentCharacter AnimationProgrammingProject Management

Software proficiency

After Effects
After Effects
Blender
Blender
Houdini
Houdini
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity

Reel

Productions

    • Music Video
      New Beginning
    • Year
      2024
    • Role
      Lead Animator/Technical Artist
    • Company
      Forgemasters TMC

Experience

  • Unyverse at Afrime Studio
    North Carolina, US
    September 2024 - January 2025

    - Responsible for creating high-quality creature animations for the gameplay, giving each creature a unique behavior and personality.

    - Animated in-game human character animations with precise poses, timing, and weight, applying full animation principles.

    - Collaborated closely with the project director, receiving feedback and implementing it to improve the quality of the shots.

    -Reviewed and provided detailed feedback on junior animators’ shots, improving overall team output quality.